Tip: positive points for chores, negative points for treats like screen time.
A free chore chart that rewards kids with XP and unlockable ranks.
Tip: positive points for chores, negative points for treats like screen time.
Behavior research has known for decades that immediate, visible reinforcement changes behavior far more reliably than a delayed reward like “allowance on Friday.” A child who emptied the dishwasher five minutes ago and a child who emptied it on Tuesday morning experience that achievement very differently when the payoff arrives on a single weekly chart. By turning each completed chore into an instant numeric reward and a slowly filling progress bar, this tracker tightens the feedback loop in a way that's easy for younger kids to feel.
The role-playing-game framing matters too. Children who would push back against a “chore chart” will often happily complete a “quest” for their “hero,” because the language reframes the same task as agency rather than obligation. The fixed rank ladder — Apprentice, Squire, Adventurer, Warrior, Knight, Champion, Hero, Paladin, Legend, Mythic — gives a long-horizon goal that survives the days when a particular chore is boring.
Start with three or four recurring quests that the child genuinely does most days; a chart with twenty quests on day one will feel overwhelming and most of them will stop being tapped within a week. Set point values that make sense relative to each other — “Bring laundry to the basket” might be 3 points, “Empty the dishwasher” might be 10 — so the harder chores meaningfully outpace the easier ones. Reward chores (negative points) work best when you and the child agree on prices ahead of time, so a tantrum at bedtime isn't an opportunity to renegotiate. Sit with a younger child for the first few quest completions so they understand that the experience bar filling is actually their doing. Finally, remember that the chart's job is to help, not to discipline: if it ever becomes a stick the child resents, take a break and reintroduce it with new quests.
No. There is no sign-in, no email field, and no profile. The hero name and chore list you enter are saved only in this browser's local storage on your own device. They are not sent to any server.
The visual design and language target roughly ages 5 to 14, used with a parent or guardian. Younger children typically need an adult to read the chore names and tap to complete; older children can run the chart themselves and only check in for weekly review.
Yes — any quest name and any integer point value, positive or negative. Negative-point quests let a child “spend” earned points on rewards like a later bedtime or extra screen time, which works well for older kids who care about budgeting their own time.
The chart resets, because progress is stored locally rather than in an account. Switching browsers, switching devices, or using private browsing has the same effect. If you want a permanent record, photograph the screen at the end of each week.
Yes. Use the + Add kid button in the tab strip above the hero card to add a second (or third, or fourth) hero. Each kid gets their own hero name, score, quests, and activity log. Tap a kid's tab to switch between them, and the × on a tab removes that kid (only available once you have more than one). Everything is still stored locally in this browser — no accounts.
Once the page has finished loading, all of the gameplay works without an internet connection. Reconnecting is only needed to load the page initially or to visit other pages on OmniAppHub.